![]() The game’s writing, though, is sharp and funny. While Tropico’s soundtrack never quite gets annoying, it certainly could do with a few more songs. music with lyrics that you listen to as opposed to more ambient tracks that play in the background and establish a mood) need more variety, because the more the music draws for the player’s attention, the more easily it can bore them. Games with a more “active” soundtrack (i.e. The music is nice as well, giving you an idea of what might play on the radio in Tropico, but the track list is, I find, a bit short. Imagine Factorio, but with more crocodiles. Unlike in some other management games, a well-run island in Tropico really looks well-run - the game encourages you to maintain an orderly, compact layout through its mechanics (because citizens can’t travel very far to fill their needs), which leads to satisfying visual feedback as well. 6, on the other hand, is bright and colorful, and if some of the models (especially for boats) aren’t particularly fancy-looking, well, that’s hardly going to be a deal-breaker. ![]() While I’ve never played the other five Tropico titles, some of them seem (based on screenshots) to tend towards the muddy and dark - hardly suitable for an island paradise. While Tropico 6’s graphics aren’t stunning, I have to say that I really like the way the game looks. That means that presentation isn’t quite as important as the other aspects of a game, so it makes sense to cover first. On the other hand, I rarely find myself feeling that an otherwise-good game was made unplayable by poor graphics or music. I find that things like the graphical quality and music don’t directly impact my enjoyment of the gameplay, but they do affect my impression of the game overall I’ll feel like I enjoyed a game more when they were well-done. So I’ll pose the question again: Is Tropico 6 still worth playing?Īs always in my reviews, I’d like to start by covering the game’s presentation. It’s now been a year and a half since the game released, and since I’ve recently returned to it, I thought I would do a review. ![]() Of course, I also love strategy games, as you know, so when Kalypso announced that they were putting out a title (developed by Limbic Entertainment) that combined two of my interests, I was sold! The game seemed to allow for complex management (with each citizen individually simulated), while at the same time including the kind of ridiculous dictator-y stuff that makes any banana republic simulator memorable, like arbitrarily arresting your citizens and stealing the Eiffel Tower. It’s a fascinating field! What makes a poor country rich? Why does it happen so rarely, and almost exclusively in the global North? And how can developing countries today pull such a transition off? Call me a nerd, but I love development economics. Looks like a great place to put a car factory. A tropical vacation…but is it to Venezuela? ![]()
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